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Count0's bookshelf
A Box of Hell
The Manacles

Temple of Dagon
The DarcRelms
The Forbidden Knowledge skill
Tileset Cannibal utility
New Item ideas
Notes on RPG elements

Runesword Info
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What is Runesword 2?
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Notes to the Wise
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Notes and News
Creating and RPG World

Lovecraft et al.
H. P. Lovecraft and the Cthulhu Mythos
Glossary of relevant Cthulhu Mythos terms

Rune-Fu

Links
Official Runesword site
Shrapnel Games
Eternia open-ended sourcebook
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Contact Count0
Link to ROH

Runes of Horror

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Temple of Dagon - Notes on Level 4
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"The Mythos Caverns"

  1. Development:
    1. I began by making a new tileset with more cavern and "strange altar" type tiles. Then, I set their properties in the map in order to have it randomly generated. It's BIG - a 99x99 cavern sprawl.
  2. Creatures/Items of Special Note:
    1. I created a Theme with a few pre-set encounters, but mostly monsters that I thought fit the atmosphere of an unhallowed cavern deep under a Cthulhu Mythos temple.
  3. Location notes:
    1. Enoch's private altar (door 22,78) - This is Enoch's private worship chambers. It also serves as a meeting place with Ka'nach'Tur, the head of the Deep Ones tribe in the area.
    2. Ka'nach'Tur's underground entrance(door at __,__, stairs down at __,__) - This is the entryway to the lowest level of the Temple. It is here that Ka'Nach'Tur arrives when he is going to the "human" areas to meet with Enoch. It is guarded by a Shoggoth.
    3. Storage Room (door at 8, 82) - Enoch's private store of goods as well as several shelves of "forbidden lore". Big rewards for the party having made it here.
    4. Private Guard (room before Storage Room) - An elite band from the Temple, here to guard Enoch's goods and hide from the masacre above.
    5. Secret entrance (stairs up at __,__) - These stairs lead to the secret "back door" exit from the main level of the "human" Temple. Even Enoch doesn't know it exists, only Ka'Nach'Tur and the Deep Ones. It leads to the heart of the wild end of the Caverns, and is the route that Ka'Nach'Tur uses to secretly seal the main Temple and releases the Shoggoths on their rampage.
    6. Small altar areas (see __,__ ) - There are several small altars and areas bearing hieroglyphics carved in the cavern walls. These are typically populated with the undead. Shoggoths use these several areas for meeting and conducting unholy rites.
    7. Hieroglyphics (see __,__) - There are several areas bearing ancient symbols carved into the rock walls. WIth the help of a translation text (that the party should find somewhere or other), the PCs should be able to read these and learn of the history of the Deep Ones in the region, the Shoggoth spawning pools in the caverns beneath, and a little bit about Cthulhu and R'Lyeh. (See Examine Hieroglyphics encounter)


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Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl fhtagn.

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runesword, rpg, role playing game, dungeons & dragons, dungeons and dragons, fantasy, warhammer, WebRPG, webrpg, GURP, games, science fiction, cyberpunk, convention, GM, gm, DM, dm, D&D, AD&D, card games, BattleTech, StarWars, dragon, hobby, hobbies, store,TSR, Hero, Palladium, CCG, FASA, White Wolf, Wizards of the Coast, adventure, Runesword, runesowrd, rune, sword, runesword